Stephen Wilson

Stephen Wilson

This is my blog for the Games Design module. I'll discuss the things that go on with our project.

Tuesday, 15 November 2011

Game Design - Week 5

I made a start on some concept art. We need to emphasise the different atomospheres in the game, and also the feel of the characters in the game.

An example being an angel. One of the good angels, which brings a light and happy atmosphere, as well as generally being a cheery person.
This here is a female angel, one of the messengers:


And the main character in his bad karma form, showing the dark atmosphere and showing one of his potential powers:

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